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Magic Overview (Zetapack)

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Special Pages: Compare Units | All Units of all Factions | Keyboard Assignment | Damage Multipliers for Attack Types versus Armor Types

Overview for Faction: Magic

Combat Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground Attack Strength Land Attack Strength Air Attack Range
ArchmageArchmageGold300 Energy2  450515Leather12140 Ground 700 +- 50700 +- 509
BattlemageBattlemageGold150 Energy1  700330Leather12250 Ground 140 +- 40140 +- 407
BehemothBehemothGold250 Wood200 Energy2  7000550Organic10170 Ground 325 +- 25-- 1
DaemonDaemonGold  40 Energy1  500110Organic12250 Ground 90 +- 40-- 1
DragonDragonGold250 Wood100 Stone100 Energy2  1400320Organic15250 Air 250 +- 40250 +- 408
Dragon RiderDragon RiderGold200 Wood  25 Energy2  1400850Organic10540 Ground 185 +- 50170 +- 508
Evil DragonEvil DragonGold350 Wood150 Stone300 Energy2  1700620Organic15360 Air 450 +- 40450 +- 409
Ghost ArmorGhost ArmorGold120 Energy1  900230Metal11220 Ground 150 +- 40-- 1
GolemGolemGold250 Stone250 Energy2  3000345Stone1550 Ground 200 +- 150200 +- 15012
InitiateInitiateGold  75 Energy1  4501-Leather9150 Ground 100 +- 40-- 4
Power GolemPower GolemGold350 Stone250 Energy3  3000310Stone1670 Ground 250 +- 30250 +- 3012
SummonerSummonerGold100 Energy1  5004-Leather10150 Ground 170 +- 50170 +- 508
Tower Of SoulsTower Of SoulsGold200 Stone250 Energy3  6000--Stone16-- Ground -- 200 +- 5015

Worker Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground
InitiateInitiateGold  75 Energy1  4501-Leather9150 Ground

Buildings

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Storage
Archmage TowerArchmage TowerGold200 Wood100 Stone300  10000--Stone15
BehemothBehemothGold250 Wood200 Energy2  7000550Organic10
Energy SourceEnergy SourceGold100 Stone100 Energy-18  14001-Stone5
GolemGolemGold250 Stone250 Energy2  3000345Stone15
LibraryLibraryGold100 Wood100 Stone250  5000--Stone12Stone 400 
Mage TowerMage TowerGold150 Wood  50 Stone350  8000-10Stone15Gold 1800 Wood 1200 Stone 1400 
Power GolemPower GolemGold350 Stone250 Energy3  3000310Stone16
Summoner GuildSummoner GuildGold100 Wood  50 Stone150  7000--Stone10Wood 200 
Tower Of SoulsTower Of SoulsGold200 Stone250 Energy3  6000--Stone16Stone 200 

Upgrades

Name Cost Increases Affects Enables to build
Ancient SummoningAncient SummoningGold  50 Wood100   Energy-Points: +500, Production Speed: +50 Summoner, Dragon Rider Ghost Armor
Dragon CallDragon CallGold250 Wood150     Dragon
Energy CompressionEnergy CompressionGold150   Energy-Points: +500 Battlemage, Summoner, Dragon Rider, Archmage  
Energy SharpeningEnergy SharpeningGold250 Wood200 Stone150   Attack Strength: +50, Attack Range: +1, Move: +10 Initiate, Battlemage, Summoner, Dragon Rider, Archmage  
Faster MovementFaster MovementGold100 Wood200 Stone  50   Hitpoints: +100, Energy-Points: +50, Attack Strength: +50, Attack Range: +1, Armor: +10, Move: +70% Initiate  
Golem PowerGolem PowerGold200 Wood200   Attack Strength: +50, Armor: +10 Golem Power Golem
Hell GateHell GateGold200 Wood200   Attack Strength: +20, Armor: +10 Daemon, Ghost Armor, Evil Dragon Behemoth, Enables command 'Speed Up Movement' for: Summoner Guild