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Initiate - of the Magic Faction (Zetapack)

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Initiate Initiate
Type:Worker Unit
Combat Unit
Creation:Produced by Mage Tower
Total Cost: Gold75 Energy1 
Production Time:40
Maximum Hitpoints:450
Regeneration of Hitpoints:1
Maximum Energy Points:50
Regeneration Energy Points:1
'Initiate' is able to Build:Energy Source
Summoner Guild
Archmage Tower
Mage Tower
Tower Of Souls
Movement Type:Ground Unit
Move Command: Move Speed: 150
Morph Skill: Morph Morphing to: BattlemageBattlemage
Refund (Discount): 0 %
Morph Speed: 500
Attack Command: Attack
Target: Only ground units
Strength: 100+-40
Range: 4
Type: Energy
Attack Speed: 40
Start Time: 0.45
Energy-Cost: 10
Upgrades Available:Faster Movement (Hitpoints: +100, Energy-Points: +50, Attack Strength: +50, Attack Range: +1, Armor: +10, Move: +70%)
Energy Sharpening (Attack Strength: +50, Attack Range: +1, Move: +10)
Repair/Heal Skill: Repair Repairing: Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Behemoth, Tower Of Souls, Golem, Power Golem
Repair/Heal Speed: 75
Harvest/Mine Skill: Harvest GoldStone
Speed: 200
Max Load: 20
Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood
Speed: 200
Max Load: 20
Hits per Unit: 1