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Battlemage - of the Magic Faction (Zetapack)

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Battlemage Battlemage
Battlemage
Type:Combat Unit
Creation:Morphing from Initiate
Total Cost: Gold150 Energy1 
(Cost for Battlemage = Gold 75 Energy 1 
 + cost for Initiate = Gold75  )
Production Time:75
Maximum Hitpoints:700
Regeneration of Hitpoints:3
Maximum Energy Points:500
Regeneration Energy Points:15
Armor-Strength:30
Armor-Type:Leather
Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 250
Morph Skill: Morph Morphing to: ArchmageArchmage
Refund (Discount): 0 %
Morph Speed: 500
Attack Command: Fire Bolt
Fire Bolt
Target: Ground and air units
Strength: 140+-40
Range: 7
Splash-Radius: 0
Splash also damages own units!
Type: Energy
Attack Speed: 60
Start Time: 0.6
Energy-Cost: 40
This Attack Skill is used on "Hold Position"
Level(s): Expert at 3 kills
Hitpoints: 700 -> 1050
Energy Points: 500 -> 750
Armor Strength: 30 -> 45
Sight: 12 -> 14
Master at 10 kills
Hitpoints: 1050 -> 1575
Energy Points: 750 -> 1125
Armor Strength: 45 -> 67
Sight: 14 -> 17
Upgrades Available:Energy Compression (Energy-Points: +500)
Energy Sharpening (Attack Strength: +50, Attack Range: +1, Move: +10)