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Damage Multipliers for Attack Types versus Armor Types (Zetapack)

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Values larger than 1 mean more damage, smaller than 1 less damage.

   Organic   Leather   Wood   Metal   Stone 
 Slashing   1.25 1 0.75 1 0.5
 Piercing   1.25 1.25 0.75 0.75 0.5
 Impact   0.75 0.75 1.5 1.5 1.5
 Energy   1.25 1 0.75 1 0.5
 Sword   1.25 1 0.75 1 0.5
 Arrow   1.25 1.25 0.75 0.75 0.5
 Magic   1.25 1 0.75 1 0.5
 Beat   1.25 1 0.75 1 0.5
This information is extracted from zetapack.xml.