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Swordsman - of the Natulka Faction (Zetapack)

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Swordsman Swordsman
Swordsman
Type:Combat Unit
Creation:Produced by Army Tent
Total Cost: Gold75 Wood25 Food1 
Production Time:50
Maximum Hitpoints:700
Regeneration of Hitpoints:1
Armor-Strength:20
Armor-Type:Leather
Sight-Range:10
Needed to build 'Swordsman':Army Tent
Metal Wreaker
Movement Type:Ground Unit
Move Command: Move Speed: 220
Morph Skill: Morph Morphing to: Armored KnightArmored Knight
Refund (Discount): 50 %
Morph Speed: 500
Attack Command: Attack
Attack
Target: Only ground units
Strength: 75+-30
Range: 1
Type: Slashing
Attack Speed: 100
Start Time: 0
This Attack Skill is used on "Hold Position"
("Hold Position" requires Training Field)
Level(s): Veteran at 3 kills
Hitpoints: 700 -> 1050
Armor Strength: 20 -> 30
Sight: 10 -> 12
Expert at 7 kills
Hitpoints: 1050 -> 1575
Armor Strength: 30 -> 45
Sight: 12 -> 14
Champion at 15 kills
Hitpoints: 1575 -> 2362
Armor Strength: 45 -> 67
Sight: 14 -> 17
Master at 35 kills
Hitpoints: 2362 -> 3543
Armor Strength: 67 -> 101
Sight: 17 -> 20
Grandmaster at 70 kills
Hitpoints: 3543 -> 5315
Armor Strength: 101 -> 151
Sight: 20 -> 24
Upgrades Available:Healing Potions
Optimize Swords (Attack Strength: +20)
Optimize Shields (Armor: +40)
Optimize Armor (Armor: +20)