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Swordsman | |
Type: | Combat Unit |
Creation: | Produced by Army Tent |
Total Cost: | |
Production Time: | 50 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Needed to build 'Swordsman': | Army Tent Metal Wreaker |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Morph Skill: Morph | Morphing to: Armored Knight Refund (Discount): 50 % Morph Speed: 500 |
Attack Command: Attack |
Target: Only ground units Strength: 75+-30 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position" ("Hold Position" requires Training Field) |
Level(s): |
Veteran at 3 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 10 -> 12 Expert at 7 kills Hitpoints: 1050 -> 1575 Armor Strength: 30 -> 45 Sight: 12 -> 14 Champion at 15 kills Hitpoints: 1575 -> 2362 Armor Strength: 45 -> 67 Sight: 14 -> 17 Master at 35 kills Hitpoints: 2362 -> 3543 Armor Strength: 67 -> 101 Sight: 17 -> 20 Grandmaster at 70 kills Hitpoints: 3543 -> 5315 Armor Strength: 101 -> 151 Sight: 20 -> 24 |
Upgrades Available: | Healing Potions Optimize Swords (Attack Strength: +20) Optimize Shields (Armor: +40) Optimize Armor (Armor: +20) |