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Techtree Diagrams: Buildings | Buildings Units | All
Overview for Faction: Magic
Combat Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range |
---|---|---|---|---|---|---|---|---|---|---|---|
Archmage | 450 | 5 | 15 | Leather | 12 | 140 | Ground | 700 +- 50 | 700 +- 50 | 9 | |
Battlemage | 700 | 3 | 30 | Leather | 12 | 250 | Ground | 140 +- 40 | 140 +- 40 | 7 | |
Behemoth | 7000 | 5 | 50 | Organic | 10 | 170 | Ground | 325 +- 25 | -- | 1 | |
Daemon | 500 | 1 | 10 | Organic | 12 | 250 | Ground | 90 +- 40 | -- | 1 | |
Dragon | 1400 | 3 | 20 | Organic | 15 | 250 | Air | 250 +- 40 | 250 +- 40 | 8 | |
Dragon Rider | 1400 | 8 | 50 | Organic | 10 | 540 | Ground | 185 +- 50 | 170 +- 50 | 8 | |
Evil Dragon | 1700 | 6 | 20 | Organic | 15 | 360 | Air | 450 +- 40 | 450 +- 40 | 9 | |
Ghost Armor | 900 | 2 | 30 | Metal | 11 | 220 | Ground | 150 +- 40 | -- | 1 | |
Golem | 3000 | 3 | 45 | Stone | 15 | 50 | Ground | 200 +- 150 | 200 +- 150 | 12 | |
Initiate | 450 | 1 | - | Leather | 9 | 150 | Ground | 100 +- 40 | -- | 4 | |
Power Golem | 3000 | 3 | 10 | Stone | 16 | 70 | Ground | 250 +- 30 | 250 +- 30 | 12 | |
Summoner | 500 | 4 | - | Leather | 10 | 150 | Ground | 170 +- 50 | 170 +- 50 | 8 | |
Tower Of Souls | 6000 | - | - | Stone | 16 | -- | Ground | -- | 200 +- 50 | 15 |
Worker Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground |
---|---|---|---|---|---|---|---|---|
Initiate | 450 | 1 | - | Leather | 9 | 150 | Ground |
Buildings
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage |
---|---|---|---|---|---|---|---|
Archmage Tower | 10000 | - | - | Stone | 15 | ||
Behemoth | 7000 | 5 | 50 | Organic | 10 | ||
Energy Source | 1400 | 1 | - | Stone | 5 | ||
Golem | 3000 | 3 | 45 | Stone | 15 | ||
Library | 5000 | - | - | Stone | 12 | 400 | |
Mage Tower | 8000 | - | 10 | Stone | 15 | 1800 1200 1400 | |
Power Golem | 3000 | 3 | 10 | Stone | 16 | ||
Summoner Guild | 7000 | - | - | Stone | 10 | 200 | |
Tower Of Souls | 6000 | - | - | Stone | 16 | 200 |
Upgrades
Name | Cost | Increases | Affects | Enables to build |
---|---|---|---|---|
Ancient Summoning | Energy-Points: +500, Production Speed: +50 | Summoner, Dragon Rider | Ghost Armor | |
Dragon Call | Dragon | |||
Energy Compression | Energy-Points: +500 | Battlemage, Summoner, Dragon Rider, Archmage | ||
Energy Sharpening | Attack Strength: +50, Attack Range: +1, Move: +10 | Initiate, Battlemage, Summoner, Dragon Rider, Archmage | ||
Faster Movement | Hitpoints: +100, Energy-Points: +50, Attack Strength: +50, Attack Range: +1, Armor: +10, Move: +70% | Initiate | ||
Golem Power | Attack Strength: +50, Armor: +10 | Golem | Power Golem | |
Hell Gate | Attack Strength: +20, Armor: +10 | Daemon, Ghost Armor, Evil Dragon | Behemoth, Enables command 'Speed Up Movement' for: Summoner Guild |
Unit Details for Faction Magic
Ancient Summoning | |
Type: | Upgrade |
Creation: | Upgraded by Summoner Guild |
Total Cost: | |
Production Time: | 150 |
Increase Energy-Points: | +500 |
Increase Production Speed: | +50 |
Affects Units: | Summoner, Dragon Rider |
'Ancient Summoning' is a Upgrade-Requirement for: | Ghost Armor |
Needed to build 'Ancient Summoning': | Summoner Guild |
Archmage | |
Type: | Combat Unit |
Creation: | Morphing from Battlemage |
Total Cost: | (Cost for Archmage = 150 2 + cost for Battlemage = (Cost for Battlemage = 75 + cost for Initiate = |
Production Time: | 200 |
Maximum Hitpoints: | 450 |
Regeneration of Hitpoints: | 5 |
Maximum Energy Points: | 3000 |
Regeneration Energy Points: | 30 |
Armor-Strength: | 15 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Needed to build 'Archmage': | Library Archmage Tower Energy Source |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 140 |
Attack Command: Ice Nova |
Target: Only ground units Strength: 280+-90 Range: 9 Splash-Radius: 4 Splash also damages own units! Type: Energy Attack Speed: 75 Start Time: 0.5 Energy-Cost: 300 This Attack Skill is used on "Hold Position" |
Attack Command: Static Fire |
Target: Ground and air units Strength: 700+-50 Range: 8 Splash-Radius: 5 Splash also damages own units! Type: Energy Attack Speed: 40 Start Time: 0.3 Energy-Cost: 1000 |
Level(s): |
Expert at 5 kills Hitpoints: 450 -> 675 Energy Points: 3000 -> 4500 Armor Strength: 15 -> 22 Sight: 12 -> 14 Master at 15 kills Hitpoints: 675 -> 1012 Energy Points: 4500 -> 6750 Armor Strength: 22 -> 33 Sight: 14 -> 17 Godlike at 20 kills Hitpoints: 1012 -> 1518 Energy Points: 6750 -> 10125 Armor Strength: 33 -> 50 Sight: 17 -> 20 Legendary at 30 kills Hitpoints: 1518 -> 2278 Energy Points: 10125 -> 15187 Armor Strength: 50 -> 75 Sight: 20 -> 24 |
Upgrades Available: | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1, Move: +10) |
Archmage Tower | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Production Time: | 250 |
Maximum Hitpoints: | 10000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 15 |
'Archmage Tower' is able to Upgrade: | Dragon Call Golem Power |
'Archmage Tower' is a Requirement for: | Dragon Archmage |
Needed to build 'Archmage Tower': | Library |
Battlemage | |
Type: | Combat Unit |
Creation: | Morphing from Initiate |
Total Cost: | (Cost for Battlemage = 75 1 + cost for Initiate = |
Production Time: | 75 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 3 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 15 |
Armor-Strength: | 30 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Morph Skill: Morph | Morphing to: Archmage Refund (Discount): 0 % Morph Speed: 500 |
Attack Command: Fire Bolt |
Target: Ground and air units Strength: 140+-40 Range: 7 Splash-Radius: 0 Splash also damages own units! Type: Energy Attack Speed: 60 Start Time: 0.6 Energy-Cost: 40 This Attack Skill is used on "Hold Position" |
Level(s): |
Expert at 3 kills Hitpoints: 700 -> 1050 Energy Points: 500 -> 750 Armor Strength: 30 -> 45 Sight: 12 -> 14 Master at 10 kills Hitpoints: 1050 -> 1575 Energy Points: 750 -> 1125 Armor Strength: 45 -> 67 Sight: 14 -> 17 |
Upgrades Available: | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1, Move: +10) |
Behemoth | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Production Time: | 120 |
Maximum Hitpoints: | 7000 |
Regeneration of Hitpoints: | 5 |
Armor-Strength: | 50 |
Armor-Type: | Organic |
Sight-Range: | 10 |
Needed to build 'Behemoth': | Hell Gate Mage Tower Summoner |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 170 |
Attack Command: Attack |
Target: Only ground units Strength: 325+-25 Range: 1 Splash-Radius: 1 Splash also damages own units! Type: Impact Attack Speed: 75 Start Time: 0.3 |
Level(s): |
Ancient at 5 kills Hitpoints: 7000 -> 10500 Armor Strength: 50 -> 75 Sight: 10 -> 12 |
Daemon | |
Type: | Combat Unit |
Creation: | Produced by Summoner |
Total Cost: | |
Production Time: | 25 |
Maximum Hitpoints: | 500 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 10 |
Armor-Type: | Organic |
Sight-Range: | 12 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Attack Command: Attack |
Target: Only ground units Strength: 90+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.3 |
Upgrades Available: | Hell Gate (Attack Strength: +20,
Armor: +10) |
Dragon | |
Type: | Combat Unit |
Creation: | Produced by Summoner |
Total Cost: | |
Production Time: | 150 |
Maximum Hitpoints: | 1400 |
Regeneration of Hitpoints: | 3 |
Armor-Strength: | 20 |
Armor-Type: | Organic |
Sight-Range: | 15 |
Needed to build 'Dragon': | Archmage Tower Dragon Call |
Movement Type: | Air Unit |
Move Command: Move | Speed: 250 |
Morph Skill: Morph | Morphing to: Evil Dragon Refund (Discount): 0 % Morph Speed: 500 |
Attack Command: Breath |
Target: Ground and air units Strength: 250+-40 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 40 Start Time: 0.3 This Attack Skill is used on "Hold Position" |
Level(s): |
Ancient at 8 kills Hitpoints: 1400 -> 2100 Armor Strength: 20 -> 30 Sight: 15 -> 18 |
Dragon Call | |
Type: | Upgrade |
Creation: | Upgraded by Archmage Tower |
Total Cost: | |
Production Time: | 400 |
'Dragon Call' is a Upgrade-Requirement for: | Dragon |
Needed to build 'Dragon Call': | Archmage Tower |
Dragon Rider | |
Type: | Combat Unit |
Creation: | Morphing from Summoner |
Total Cost: | (Cost for Dragon Rider = 100 25 2 + cost for Summoner = |
Production Time: | 120 |
Maximum Hitpoints: | 1400 |
Regeneration of Hitpoints: | 8 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 5 |
Armor-Strength: | 50 |
Armor-Type: | Organic |
Sight-Range: | 10 |
Needed to build 'Dragon Rider': | Library |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 540 |
Attack Command: Fire Breath |
Target: Only ground units Strength: 185+-50 Range: 4 Splash-Radius: 0 Splash also damages own units! Type: Energy Attack Speed: 80 Start Time: 0.3 This Attack Skill is used on "Hold Position" |
Attack Command: Flare |
Target: Ground and air units Strength: 170+-50 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 70 Start Time: 0.5 Energy-Cost: 100 |
Level(s): |
Expert at 5 kills Hitpoints: 1400 -> 2100 Energy Points: 500 -> 750 Armor Strength: 50 -> 75 Sight: 10 -> 12 Master at 10 kills Hitpoints: 2100 -> 3150 Energy Points: 750 -> 1125 Armor Strength: 75 -> 112 Sight: 12 -> 14 |
Upgrades Available: | Energy Compression (Energy-Points: +500) Ancient Summoning (Energy-Points: +500, Production Speed: +50) Energy Sharpening (Attack Strength: +50, Attack Range: +1, Move: +10) |
Energy Compression | |
Type: | Upgrade |
Creation: | Upgraded by Library |
Total Cost: | |
Production Time: | 250 |
Increase Energy-Points: | +500 |
Affects Units: | Battlemage, Summoner, Dragon Rider, Archmage |
Needed to build 'Energy Compression': | Library |
Energy Sharpening | |
Type: | Upgrade |
Creation: | Upgraded by Library |
Total Cost: | |
Production Time: | 400 |
Increase Attack Strength: | +50 |
Increase Attack Range: | +1 |
Increase Move: | +10 |
Affects Units: | Initiate, Battlemage, Summoner, Dragon Rider, Archmage |
Needed to build 'Energy Sharpening': | Library |
Energy Source | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Production Time: | 50 |
Maximum Hitpoints: | 1400 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 5 |
'Energy Source' is a Requirement for: | Evil Dragon Archmage |
Needed to build 'Energy Source': | Mage Tower |
Evil Dragon | |
Type: | Combat Unit |
Creation: | Morphing from Dragon |
Total Cost: | (Cost for Evil Dragon = 100 50 200 2 + cost for Dragon = |
Production Time: | 450 |
Maximum Hitpoints: | 1700 |
Regeneration of Hitpoints: | 6 |
Maximum Energy Points: | 1000 |
Regeneration Energy Points: | 200 |
Armor-Strength: | 20 |
Armor-Type: | Organic |
Sight-Range: | 15 |
Needed to build 'Evil Dragon': | Energy Source |
Movement Type: | Air Unit |
Move Command: Move | Speed: 360 |
Attack Command: Breath |
Target: Ground and air units Strength: 450+-40 Range: 9 Splash-Radius: 1 Splash also damages own units! Type: Magic Attack Speed: 40 Start Time: 0.3 Energy-Cost: 1000 This Attack Skill is used on "Hold Position" |
Level(s): |
Expert at 4 kills Hitpoints: 1700 -> 2550 Energy Points: 1000 -> 1500 Armor Strength: 20 -> 30 Sight: 15 -> 18 Master at 8 kills Hitpoints: 2550 -> 3825 Energy Points: 1500 -> 2250 Armor Strength: 30 -> 45 Sight: 18 -> 21 Unstoppable at 12 kills Hitpoints: 3825 -> 5737 Energy Points: 2250 -> 3375 Armor Strength: 45 -> 67 Sight: 21 -> 25 Godlike at 18 kills Hitpoints: 5737 -> 8606 Energy Points: 3375 -> 5062 Armor Strength: 67 -> 101 Sight: 25 -> 31 Legendary at 30 kills Hitpoints: 8606 -> 12909 Energy Points: 5062 -> 7593 Armor Strength: 101 -> 151 Sight: 31 -> 37 |
Upgrades Available: | Hell Gate (Attack Strength: +20,
Armor: +10) |
Faster Movement | |
Type: | Upgrade |
Creation: | Upgraded by Summoner Guild |
Total Cost: | |
Production Time: | 300 |
Increase Hitpoints: | +100 |
Increase Energy-Points: | +50 |
Increase Attack Strength: | +50 |
Increase Attack Range: | +1 |
Increase Armor: | +10 |
Increase Move: | +70% |
Affects Units: | Initiate |
Needed to build 'Faster Movement': | Summoner Guild Hell Gate Summoner |
Ghost Armor | |
Type: | Combat Unit |
Creation: | Produced by Summoner |
Total Cost: | |
Production Time: | 75 |
Maximum Hitpoints: | 900 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 30 |
Armor-Type: | Metal |
Sight-Range: | 11 |
Needed to build 'Ghost Armor': | Ancient Summoning |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 150+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.3 This Attack Skill is used on "Hold Position" |
Level(s): |
Ancient at 5 kills Hitpoints: 900 -> 1350 Armor Strength: 30 -> 45 Sight: 11 -> 13 |
Upgrades Available: | Hell Gate (Attack Strength: +20,
Armor: +10) |
Golem | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Production Time: | 150 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | 3 |
Maximum Energy Points: | 1000 |
Regeneration Energy Points: | 20 |
Armor-Strength: | 45 |
Armor-Type: | Stone |
Sight-Range: | 15 |
Needed to build 'Golem': | Summoner Library |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 50 |
Morph Skill: Morph | Morphing to: Power Golem Refund (Discount): 0 % Morph Speed: 500 |
Attack Command: Attack |
Target: Ground and air units Strength: 200+-150 Range: 12 Splash-Radius: 0 Splash also damages own units! Type: Impact Attack Speed: 50 Start Time: 0.4 This Attack Skill is used on "Hold Position" |
Level(s): |
Ancient at 10 kills Hitpoints: 3000 -> 4500 Energy Points: 1000 -> 1500 Armor Strength: 45 -> 67 Sight: 15 -> 18 |
Upgrades Available: | Golem Power (Attack Strength: +50,
Armor: +10) |
Golem Power | |
Type: | Upgrade |
Creation: | Upgraded by Archmage Tower |
Total Cost: | |
Production Time: | 350 |
Increase Attack Strength: | +50 |
Increase Armor: | +10 |
Affects Units: | Golem |
'Golem Power' is a Upgrade-Requirement for: | Power Golem |
Needed to build 'Golem Power': | Archmage Tower |
Hell Gate | |
Type: | Upgrade |
Creation: | Upgraded by Library |
Total Cost: | |
Production Time: | 350 |
Increase Attack Strength: | +20 |
Increase Armor: | +10 |
Affects Units: | Daemon, Ghost Armor, Evil Dragon |
'Hell Gate' is a Upgrade-Requirement for: | Behemoth |
'Hell Gate' enables commands: | Speed Up Movement : Summoner Guild |
Needed to build 'Hell Gate': | Library |
Initiate | |
Type: | Worker Unit Combat Unit |
Creation: | Produced by Mage Tower |
Total Cost: | |
Production Time: | 40 |
Maximum Hitpoints: | 450 |
Regeneration of Hitpoints: | 1 |
Maximum Energy Points: | 50 |
Regeneration Energy Points: | 1 |
Armor-Strength: | - |
Armor-Type: | Leather |
Sight-Range: | 9 |
'Initiate' is able to Build: | Energy Source Summoner Guild Library Archmage Tower Mage Tower Tower Of Souls Golem Behemoth |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 150 |
Morph Skill: Morph | Morphing to: Battlemage Refund (Discount): 0 % Morph Speed: 500 |
Attack Command: Attack |
Target: Only ground units Strength: 100+-40 Range: 4 Type: Energy Attack Speed: 40 Start Time: 0.45 Energy-Cost: 10 |
Upgrades Available: | Faster Movement (Hitpoints: +100,
Energy-Points: +50,
Attack Strength: +50,
Attack Range: +1,
Armor: +10,
Move: +70%) Energy Sharpening (Attack Strength: +50, Attack Range: +1, Move: +10) |
Repair/Heal Skill: Repair | Repairing: Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Behemoth, Tower Of Souls, Golem, Power Golem Repair/Heal Speed: 75 |
Harvest/Mine Skill: Harvest | Speed: 200 Max Load: 20 Hits per Unit: 1 |
Harvest/Mine Skill: Harvest | Speed: 200 Max Load: 20 Hits per Unit: 1 |
Library | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Storage: | 400 |
Production Time: | 150 |
Maximum Hitpoints: | 5000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 12 |
'Library' is able to Upgrade: | Energy Compression Energy Sharpening Hell Gate |
'Library' is a Requirement for: | Dragon Rider Golem Archmage Tower Tower Of Souls Archmage |
Needed to build 'Library': | Mage Tower Summoner Guild |
Mage Tower | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Storage: | 1800 1200 1400 |
Production Time: | 250 |
Maximum Hitpoints: | 8000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 10 |
Armor-Type: | Stone |
Sight-Range: | 15 |
'Mage Tower' is able to Produce: | Initiate |
'Mage Tower' is a Requirement for: | Summoner Guild Energy Source Behemoth Tower Of Souls Library |
Power Golem | |
Type: | Building |
Creation: | Morphing from Golem |
Total Cost: | (Cost for Power Golem = 100 3 + cost for Golem = |
Production Time: | 100 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | 3 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 8 |
Armor-Strength: | 10 |
Armor-Type: | Stone |
Sight-Range: | 16 |
Needed to build 'Power Golem': | Golem Power |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 70 |
Attack Command: Attack |
Target: Ground and air units Strength: 250+-30 Range: 12 Splash-Radius: 2 Splash also damages own units! Type: Energy Attack Speed: 50 Start Time: 0.4 Energy-Cost: 25 This Attack Skill is used on "Hold Position" |
Level(s): |
Ancient at 7 kills Hitpoints: 3000 -> 4500 Energy Points: 500 -> 750 Armor Strength: 10 -> 15 Sight: 16 -> 19 Legendary at 15 kills Hitpoints: 4500 -> 6750 Energy Points: 750 -> 1125 Armor Strength: 15 -> 22 Sight: 19 -> 23 |
Summoner | |
Type: | Combat Unit |
Creation: | Produced by Summoner Guild |
Total Cost: | |
Production Time: | 80 |
Maximum Hitpoints: | 500 |
Regeneration of Hitpoints: | 4 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 5 |
Armor-Strength: | - |
Armor-Type: | Leather |
Sight-Range: | 10 |
'Summoner' is able to Produce: | Daemon Ghost Armor Dragon |
'Summoner' is a Requirement for: | Golem Behemoth Tower Of Souls |
Needed to build 'Summoner': | Summoner Guild |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 150 |
Morph Skill: Morph | Morphing to: Dragon Rider Refund (Discount): 0 % Morph Speed: 250 |
Attack Command: Flare |
Target: Ground and air units Strength: 170+-50 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 60 Start Time: 0.5 Energy-Cost: 80 This Attack Skill is used on "Hold Position" |
Upgrades Available: | Energy Compression (Energy-Points: +500) Ancient Summoning (Energy-Points: +500, Production Speed: +50) Energy Sharpening (Attack Strength: +50, Attack Range: +1, Move: +10) |
Summoner Guild | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Storage: | 200 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.) |
Production Time: | 100 |
Maximum Hitpoints: | 7000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 10 |
'Summoner Guild' is able to Produce: | Summoner |
'Summoner Guild' is able to Upgrade: | Ancient Summoning Faster Movement |
'Summoner Guild' is a Requirement for: | Summoner Library |
Needed to build 'Summoner Guild': | Mage Tower |
Tower Of Souls | |
Type: | Building |
Creation: | Built by Initiate |
Total Cost: | |
Storage: | 200 |
Production Time: | 150 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 16 |
Needed to build 'Tower Of Souls': | Mage Tower Summoner Library |
Movement Type: | Ground Unit |
Attack Command: Attack On |
Target: Only air units Strength: 200+-50 Range: 15 Splash-Radius: 3 Splash also damages own units! Type: Energy Attack Speed: 80 Start Time: 0.3 |