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![]() | Dragon |
![]() | |
| Type: | Combat Unit |
| Creation: | Produced by Dragon Tower |
| Total Cost: | |
| Production Time: | 300 |
| Maximum Hitpoints: | 1350 |
| Regeneration of Hitpoints: | 3 |
| Maximum Energy Points: | 650 |
| Regeneration Energy Points: | 5 |
| Armor-Strength: | 10 |
| Armor-Type: | Leather |
| Sight-Range: | 15 |
| Needed to build 'Dragon': | Sorcerer Dragon Tower Dragon Lure |
| Movement Type: | Air Unit |
| Move Command: Move | Speed: 250 |
| Attack Command: Fire Breath |
Target: Ground and air units Strength: 210+-50 Range: 8 Splash-Radius: 0 Splash also damages own units! Type: Magic Attack Speed: 100 Start Time: 0.5 Energy-Cost: 10 |
| Attack Command: Ram Target |
Target: Only air units Strength: 650+-50 Range: 2 Splash-Radius: 0 Splash also damages own units! Type: Magic Attack Speed: 100 Start Time: 0.3 |
| Level(s): |
Veteran at 8 kills Hitpoints: 1350 -> 2025 Energy Points: 650 -> 975 Armor Strength: 10 -> 15 Sight: 15 -> 18 Expert at 15 kills Hitpoints: 2025 -> 3037 Energy Points: 975 -> 1462 Armor Strength: 15 -> 22 Sight: 18 -> 21 Champion at 30 kills Hitpoints: 3037 -> 4556 Energy Points: 1462 -> 2193 Armor Strength: 22 -> 33 Sight: 21 -> 25 Master at 50 kills Hitpoints: 4556 -> 6834 Energy Points: 2193 -> 3290 Armor Strength: 33 -> 50 Sight: 25 -> 31 Grandmaster at 80 kills Hitpoints: 6834 -> 10251 Energy Points: 3290 -> 4935 Armor Strength: 50 -> 75 Sight: 31 -> 37 |


