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Techtree Diagrams: Buildings | Buildings Units | All
Overview for Faction: Persian
Combat Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range |
---|---|---|---|---|---|---|---|---|---|---|---|
Elephant | 2700 | 5 | 45 | Leather | 15 | 110 | Ground | 500 +- 100 | 445 +- 20 | 10 | |
Fakir | 700 | 2 | 7 | Leather | 10 | 220 | Ground | 38 +- 30 | -- | 1 | |
Flying Carpet | 900 | 2 | 15 | Organic | 15 | 250 | Air | 150 +- 100 | 150 +- 100 | 6 | |
Genie | 700 | 1 | 20 | Leather | 15 | 250 | Ground | 100 +- 40 | 100 +- 40 | 10 | |
Magician | 900 | 3 | 20 | Leather | 15 | 250 | Ground | 150 +- 70 | 150 +- 70 | 10 | |
Minaret | 7000 | - | 20 | Wood | 16 | -- | Ground | -- | 160 +- 50 | 15 | |
Princess | 700 | 3 | 9 | Leather | 15 | 220 | Ground | 75 +- 45 | -- | 7 | |
Snake Basket | 3500 | - | 30 | Organic | 16 | -- | Ground | 120 +- 50 | 120 +- 50 | 12 | |
Stickfighter | 700 | 2 | 22 | Leather | 10 | 220 | Ground | 100 +- 30 | -- | 1 | |
Swordman | 900 | 2 | 25 | Metal | 11 | 220 | Ground | 130 +- 40 | -- | 1 | |
Worker | 600 | 1 | - | Leather | 9 | 190 | Ground | 70 +- 30 | 70 +- 30 | 4 |
Worker Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground |
---|---|---|---|---|---|---|---|---|
Magician | 900 | 3 | 20 | Leather | 15 | 250 | Ground | |
Sheep | 500 | 2 | - | Organic | 10 | 150 | Ground | |
Worker | 600 | 1 | - | Leather | 9 | 190 | Ground |
Buildings
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage |
---|---|---|---|---|---|---|---|
Blacksmith | 6000 | - | - | Stone | 12 | 200 | |
Elephant Cage | 6000 | - | - | Metal | 6 | ||
Farm | 3000 | - | - | Wood | 5 | 20 | |
House | 1400 | - | - | Stone | 5 | ||
Minaret | 7000 | - | 20 | Wood | 16 | ||
Palace | 9000 | - | - | Stone | 15 | 2000 1200 1500 150 | |
Snake Basket | 3500 | - | 30 | Organic | 16 | ||
Temple | 6000 | - | - | Wood | 6 | ||
Tent | 3000 | - | - | Leather | 12 | 200 |
Upgrades
Name | Cost | Increases | Affects | Enables to build |
---|---|---|---|---|
Corn And Wicker | Snake Basket, Elephant | |||
Magic Level 1 | Magician | |||
Magic Level 2 | Attack Strength: +40, Armor: +10 | Genie, Magician | Flying Carpet | |
Nails | Attack Strength: +20, Armor: +4 | Fakir | ||
Shield | Armor: +10 | Swordman, Princess, Flying Carpet | ||
Weapons | Attack Strength: +40 | Swordman, Snake Basket, Flying Carpet |
Unit Details for Faction Persian
Blacksmith | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Storage: | 200 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.) |
Production Time: | 120 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 12 |
'Blacksmith' is able to Upgrade: | Weapons Nails Shield |
'Blacksmith' is a Requirement for: | Swordman Elephant Cage |
Needed to build 'Blacksmith': | House |
Corn And Wicker | |
Type: | Upgrade |
Creation: | Upgraded by Farm |
Total Cost: | |
Production Time: | 500 |
'Corn And Wicker' is a Upgrade-Requirement for: | Snake Basket Elephant |
Needed to build 'Corn And Wicker': | Farm |
Elephant | |
Type: | Combat Unit |
Creation: | Produced by Elephant Cage |
Total Cost: | |
Production Time: | 120 |
Maximum Hitpoints: | 2700 |
Regeneration of Hitpoints: | 5 |
Armor-Strength: | 45 |
Armor-Type: | Leather |
Sight-Range: | 15 |
Needed to build 'Elephant': | Corn And Wicker |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 110 |
Attack Command: Attack |
Target: Only ground units Strength: 500+-100 Range: 2 Splash-Radius: 1 Splash also damages own units! Type: Slashing Attack Speed: 150 Start Time: 0 This Attack Skill is used on "Hold Position" |
Attack Command: Attack Arrow |
Target: Only air units Strength: 445+-20 Range: 10 Type: Piercing Attack Speed: 150 Start Time: 0.9 |
Level(s): |
Elite at 8 kills Hitpoints: 2700 -> 4050 Armor Strength: 45 -> 67 Sight: 15 -> 18 |
Elephant Cage | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Production Time: | 100 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Metal |
Sight-Range: | 6 |
'Elephant Cage' is able to Produce: | Elephant |
Needed to build 'Elephant Cage': | Blacksmith |
Fakir | |
Type: | Combat Unit |
Creation: | Produced by House |
Total Cost: | |
Production Time: | 28 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 7 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 170 |
Attack Command: Attack |
Target: Only ground units Strength: 38+-30 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position" Special Move Speed: 220 (Charge Skill) |
Level(s): |
Elite at 3 kills Hitpoints: 700 -> 1050 Armor Strength: 7 -> 10 Sight: 10 -> 12 |
Upgrades Available: | Nails (Attack Strength: +20,
Armor: +4) |
Farm | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Storage: | 20 |
Production Time: | 50 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 5 |
'Farm' is able to Produce: | Sheep |
'Farm' is able to Upgrade: | Corn And Wicker |
'Farm' is a Requirement for: | Snake Basket |
Needed to build 'Farm': | Palace |
Flying Carpet | |
Type: | Combat Unit |
Creation: | Produced by Tent |
Total Cost: | |
Production Time: | 240 |
Maximum Hitpoints: | 900 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 15 |
Armor-Type: | Organic |
Sight-Range: | 15 |
Needed to build 'Flying Carpet': | Tent Magic Level 2 |
Movement Type: | Air Unit |
Move Command: Move | Speed: 250 |
Attack Command: Magic Attack |
Target: Ground and air units Strength: 150+-100 Range: 6 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 35 Start Time: 0.4 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 7 kills Hitpoints: 900 -> 1350 Armor Strength: 15 -> 22 Sight: 15 -> 18 |
Upgrades Available: | Weapons (Attack Strength: +40) Shield (Armor: +10) |
Genie | |
Type: | Combat Unit |
Creation: | Produced by Tent |
Total Cost: | |
Production Time: | 45 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 15 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Ground and air units Strength: 100+-40 Range: 10 Splash-Radius: 0 Splash also damages own units! Type: Piercing Attack Speed: 50 Start Time: 0.5 This Attack Skill is used on "Hold Position" Special Move Speed: 250 (Charge Skill) |
Level(s): |
Elite at 5 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 15 -> 18 |
Upgrades Available: | Magic Level 2 (Attack Strength: +40,
Armor: +10) |
House | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Production Time: | 50 |
Maximum Hitpoints: | 1400 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 5 |
'House' is able to Produce: | Fakir Stickfighter |
'House' is a Requirement for: | Blacksmith Temple |
Needed to build 'House': | Palace |
Magic Level 1 | |
Type: | Upgrade |
Creation: | Upgraded by Tent |
Total Cost: | |
Production Time: | 150 |
'Magic Level 1' is a Upgrade-Requirement for: | Magician |
Needed to build 'Magic Level 1': | Tent |
Magic Level 2 | |
Type: | Upgrade |
Creation: | Upgraded by Tent |
Total Cost: | |
Production Time: | 300 |
Increase Attack Strength: | +40 |
Increase Armor: | +10 |
Affects Units: | Genie, Magician |
'Magic Level 2' is a Upgrade-Requirement for: | Flying Carpet |
Needed to build 'Magic Level 2': | Tent |
Magician | |
Type: | Worker Unit Combat Unit |
Creation: | Produced by Tent |
Total Cost: | |
Production Time: | 60 |
Maximum Hitpoints: | 900 |
Regeneration of Hitpoints: | 3 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 15 |
'Magician' is able to Build: | Snake Basket |
Needed to build 'Magician': | Tent Magic Level 1 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Ground and air units Strength: 150+-70 Range: 10 Splash-Radius: 0 Splash also damages own units! Type: Energy Attack Speed: 50 Start Time: 0.67 This Attack Skill is used on "Hold Position" Special Move Speed: 250 (Charge Skill) |
Level(s): |
Elite at 5 kills Hitpoints: 900 -> 1350 Armor Strength: 20 -> 30 Sight: 15 -> 18 |
Upgrades Available: | Magic Level 2 (Attack Strength: +40,
Armor: +10) |
Repair/Heal Skill: Repair | Repairing: Snake Basket Repair/Heal Speed: 250 |
Repair/Heal Skill: Heal | Healing: Worker, Magician, Stickfighter, Genie, Princess, Swordman, Flying Carpet, Sheep, Elephant, Fakir Repair/Heal Speed: 210 |
Minaret | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Production Time: | 140 |
Maximum Hitpoints: | 7000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 20 |
Armor-Type: | Wood |
Sight-Range: | 16 |
Needed to build 'Minaret': | Tent |
Movement Type: | Ground Unit |
Attack Command: Attack On |
Target: Only air units Strength: 160+-50 Range: 15 Splash-Radius: 4 Splash also damages own units! Type: Piercing Attack Speed: 80 Start Time: 0.3 |
Nails | |
Type: | Upgrade |
Creation: | Upgraded by Blacksmith |
Total Cost: | |
Production Time: | 300 |
Increase Attack Strength: | +20 |
Increase Armor: | +4 |
Affects Units: | Fakir |
Needed to build 'Nails': | Blacksmith |
Palace | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Storage: | 2000 1200 1500 150 |
Production Time: | 300 |
Maximum Hitpoints: | 9000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 15 |
'Palace' is able to Produce: | Worker |
'Palace' is a Requirement for: | Farm House |
Princess | |
Type: | Combat Unit |
Creation: | Produced by Temple |
Total Cost: | |
Production Time: | 30 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 3 |
Armor-Strength: | 9 |
Armor-Type: | Leather |
Sight-Range: | 15 |
Needed to build 'Princess': | Temple |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 75+-45 Range: 7 Type: Piercing Attack Speed: 100 Start Time: 0.5 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 4 kills Hitpoints: 700 -> 1050 Armor Strength: 9 -> 13 Sight: 15 -> 18 |
Upgrades Available: | Shield (Armor: +10) |
Sheep | |
Type: | Worker Unit |
Creation: | Produced by Farm |
Total Cost: | |
Storage: | 3 |
Production Time: | 40 |
Maximum Hitpoints: | 500 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | - |
Armor-Type: | Organic |
Sight-Range: | 10 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 150 |
Shield | |
Type: | Upgrade |
Creation: | Upgraded by Blacksmith |
Total Cost: | |
Production Time: | 300 |
Increase Armor: | +10 |
Affects Units: | Swordman, Princess, Flying Carpet |
Needed to build 'Shield': | Blacksmith |
Snake Basket | |
Type: | Building |
Creation: | Built by Magician |
Total Cost: | |
Production Time: | 120 |
Maximum Hitpoints: | 3500 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 30 |
Armor-Type: | Organic |
Sight-Range: | 16 |
Needed to build 'Snake Basket': | Farm Corn And Wicker |
Movement Type: | Ground Unit |
Attack Command: Attack On |
Target: Ground and air units Strength: 120+-50 Range: 12 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 80 Start Time: 0.6 |
Upgrades Available: | Weapons (Attack Strength: +40) |
Stickfighter | |
Type: | Combat Unit |
Creation: | Produced by House |
Total Cost: | |
Production Time: | 30 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 22 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Needed to build 'Stickfighter': | Temple |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 100+-30 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 3 kills Hitpoints: 700 -> 1050 Armor Strength: 22 -> 33 Sight: 10 -> 12 |
Swordman | |
Type: | Combat Unit |
Creation: | Produced by Temple |
Total Cost: | |
Production Time: | 80 |
Maximum Hitpoints: | 900 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 25 |
Armor-Type: | Metal |
Sight-Range: | 11 |
Needed to build 'Swordman': | Blacksmith |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 130+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 3 kills Hitpoints: 900 -> 1350 Armor Strength: 25 -> 37 Sight: 11 -> 13 |
Upgrades Available: | Weapons (Attack Strength: +40) Shield (Armor: +10) |
Temple | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Production Time: | 100 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 6 |
'Temple' is able to Produce: | Princess Swordman |
'Temple' is a Requirement for: | Princess Stickfighter Tent |
Needed to build 'Temple': | House |
Tent | |
Type: | Building |
Creation: | Built by Worker |
Total Cost: | |
Storage: | 200 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.) |
Production Time: | 50 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Leather |
Sight-Range: | 12 |
'Tent' is able to Produce: | Genie Flying Carpet Magician |
'Tent' is able to Upgrade: | Magic Level 1 Magic Level 2 |
'Tent' is a Requirement for: | Magician Flying Carpet Minaret |
Needed to build 'Tent': | Temple |
Weapons | |
Type: | Upgrade |
Creation: | Upgraded by Blacksmith |
Total Cost: | |
Production Time: | 600 |
Increase Attack Strength: | +40 |
Affects Units: | Swordman, Snake Basket, Flying Carpet |
Needed to build 'Weapons': | Blacksmith |
Worker | |
Type: | Worker Unit Combat Unit |
Creation: | Produced by Palace |
Total Cost: | |
Production Time: | 40 |
Maximum Hitpoints: | 600 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | - |
Armor-Type: | Leather |
Sight-Range: | 9 |
'Worker' is able to Build: | Farm House Temple Tent Minaret Blacksmith Elephant Cage Palace |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 190 |
Attack Command: Attack |
Target: Ground and air units Strength: 70+-30 Range: 4 Type: Piercing Attack Speed: 50 Start Time: 0.7 |
Repair/Heal Skill: Repair | Repairing: Farm, Temple, Tent, Minaret, Snake Basket, Blacksmith, Palace, House, Elephant Cage Repair/Heal Speed: 40 |
Harvest/Mine Skill: Mine | Speed: 225 Max Load: 25 Hits per Unit: 1 |
Harvest/Mine Skill: Harvest Wood | Speed: 150 Max Load: 20 Hits per Unit: 1 |