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Techtree Diagrams: Buildings | Buildings Units | All
Overview for Faction: Egypt
Combat Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range |
---|---|---|---|---|---|---|---|---|---|---|---|
Air Pyramid | 3000 | 5 | 20 | Wood | 15 | -- | Ground | -- | 200 +- 75 | 15 | |
Anubis Warrior | 900 | 2 | 40 | Metal | 11 | 250 | Ground | 130 +- 40 | -- | 1 | |
Ibis | 1300 | 3 | 10 | Leather | 15 | 250 | Air | 170 +- 50 | 170 +- 50 | 8 | |
Mummy | 600 | 1 | 10 | Organic | 12 | 250 | Ground | 70 +- 40 | -- | 1 | |
Priest | 700 | 1 | 20 | Leather | 10 | 210 | Ground | 85 +- 25 | 85 +- 25 | 9 | |
Scarab | 1400 | 5 | 23 | Leather | 12 | 140 | Ground | 180 +- 90 | -- | 4 | |
Snake | 450 | 5 | 15 | Leather | 12 | 140 | Ground | 140 +- 30 | 140 +- 30 | 9 | |
Spearman | 530 | 1 | 16 | Leather | 10 | 220 | Ground | 80 +- 30 | -- | 1 | |
Spearthrower | 700 | 1 | 20 | Leather | 15 | 220 | Ground | 95 +- 65 | 95 +- 65 | 9 | |
Sphinx | 7000 | - | 20 | Wood | 16 | -- | Ground | 120 +- 50 | 120 +- 50 | 12 |
Worker Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground |
---|---|---|---|---|---|---|---|---|
Chicken | 300 | 2 | - | Organic | 10 | 100 | Ground | |
Slave | 600 | 1 | - | Leather | 9 | 190 | Ground |
Buildings
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage |
---|---|---|---|---|---|---|---|
Air Pyramid | 3000 | 5 | 20 | Wood | 15 | ||
Desert Camp | 6000 | - | - | Stone | 6 | ||
Farm | 3000 | - | - | Wood | 5 | 20 | |
Obelisk | 6000 | - | 5 | Stone | 5 | ||
Pyramid | 9000 | - | - | Stone | 15 | 2000 1200 1500 150 | |
Sphinx | 7000 | - | 20 | Wood | 16 | ||
Temple | 6000 | - | - | Stone | 6 | 200 |
Upgrades
Name | Cost | Increases | Affects | Enables to build |
---|---|---|---|---|
Power Of Ra | Hitpoints: +75, Attack Strength: +30, Armor: +10 | Scarab, Snake, Ibis, Anubis Warrior | ||
Spear Weapons | Attack Strength: +40, Armor: +5 | Spearman, Spearthrower | ||
Speedup Priest Production | Production Speed: +150 | Priest | ||
Summon Ibis | Ibis, Enables command 'Get Power Of Ra' for: Temple | |||
Summon Scarab | Scarab, Enables command 'Research Ibis' for: Temple |
Unit Details for Faction Egypt
Air Pyramid | |
Type: | Building |
Creation: | Built by Slave |
Total Cost: | |
Production Time: | 150 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | 5 |
Armor-Strength: | 20 |
Armor-Type: | Wood |
Sight-Range: | 15 |
Needed to build 'Air Pyramid': | Obelisk |
Movement Type: | Ground Unit |
Attack Command: Attack On |
Target: Only air units Strength: 200+-75 Range: 15 Splash-Radius: 1 Splash also damages own units! Type: Piercing Attack Speed: 180 Start Time: 0.0 |
Level(s): |
Elite at 10 kills Hitpoints: 3000 -> 4500 Armor Strength: 20 -> 30 Sight: 15 -> 18 |
Anubis Warrior | |
Type: | Combat Unit |
Creation: | Produced by Priest |
Total Cost: | |
Production Time: | 110 |
Maximum Hitpoints: | 900 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 40 |
Armor-Type: | Metal |
Sight-Range: | 11 |
Needed to build 'Anubis Warrior': | Temple |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Attack Command: Attack |
Target: Only ground units Strength: 130+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.65 |
Level(s): |
Ancient at 5 kills Hitpoints: 900 -> 1350 Armor Strength: 40 -> 60 Sight: 11 -> 13 |
Upgrades Available: | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
Chicken | |
Type: | Worker Unit |
Creation: | Produced by Farm |
Total Cost: | |
Production Time: | 20 |
Maximum Hitpoints: | 300 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | - |
Armor-Type: | Organic |
Sight-Range: | 10 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 100 |
Desert Camp | |
Type: | Building |
Creation: | Built by Slave |
Total Cost: | |
Production Time: | 100 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 6 |
'Desert Camp' is able to Produce: | Spearthrower Spearman |
'Desert Camp' is able to Upgrade: | Spear Weapons |
'Desert Camp' is a Requirement for: | Spearthrower Spearman Temple |
Needed to build 'Desert Camp': | Pyramid |
Farm | |
Type: | Building |
Creation: | Built by Slave |
Total Cost: | |
Storage: | 20 |
Production Time: | 50 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 5 |
'Farm' is able to Produce: | Chicken |
'Farm' is a Requirement for: | Ibis |
Needed to build 'Farm': | Pyramid |
Ibis | |
Type: | Combat Unit |
Creation: | Produced by Obelisk |
Total Cost: | |
Production Time: | 250 |
Maximum Hitpoints: | 1300 |
Regeneration of Hitpoints: | 3 |
Armor-Strength: | 10 |
Armor-Type: | Leather |
Sight-Range: | 15 |
Needed to build 'Ibis': | Summon Ibis Farm |
Movement Type: | Air Unit |
Move Command: Move | Speed: 250 |
Attack Command: Attack |
Target: Ground and air units Strength: 170+-50 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 100 Start Time: 0.3 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 6 kills Hitpoints: 1300 -> 1950 Armor Strength: 10 -> 15 Sight: 15 -> 18 |
Upgrades Available: | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
Mummy | |
Type: | Combat Unit |
Creation: | Produced by Priest |
Total Cost: | |
Production Time: | 25 |
Maximum Hitpoints: | 600 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 10 |
Armor-Type: | Organic |
Sight-Range: | 12 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Attack Command: Attack |
Target: Only ground units Strength: 70+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.6 |
Obelisk | |
Type: | Building |
Creation: | Built by Slave |
Total Cost: | |
Production Time: | 150 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 5 |
Armor-Type: | Stone |
Sight-Range: | 5 |
'Obelisk' is able to Produce: | Scarab Snake Ibis |
'Obelisk' is a Requirement for: | Air Pyramid Sphinx |
Needed to build 'Obelisk': | Pyramid Temple Priest |
Power Of Ra | |
Type: | Upgrade |
Creation: | Upgraded by Temple |
Total Cost: | |
Production Time: | 600 |
Increase Hitpoints: | +75 |
Increase Attack Strength: | +30 |
Increase Armor: | +10 |
Affects Units: | Scarab, Snake, Ibis, Anubis Warrior |
Needed to build 'Power Of Ra': | Temple Summon Ibis |
Priest | |
Type: | Combat Unit |
Creation: | Produced by Temple |
Total Cost: | |
Production Time: | 120 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 1 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 5 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 10 |
'Priest' is able to Produce: | Mummy Anubis Warrior |
'Priest' is able to Upgrade: | Speedup Priest Production |
'Priest' is a Requirement for: | Obelisk |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 210 |
Attack Command: Energy Attack |
Target: Ground and air units Strength: 85+-25 Range: 9 Splash-Radius: 4 Splash also damages own units! Type: Energy Attack Speed: 250 Start Time: 0.5 Energy-Cost: 15 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 3 kills Hitpoints: 700 -> 1050 Energy Points: 500 -> 750 Armor Strength: 20 -> 30 Sight: 10 -> 12 |
Upgrades Available: | Speedup Priest Production (Production Speed: +150) |
Repair/Heal Skill: Heal | Healing: Mummy, Anubis Warrior, Chicken, Priest, Slave, Snake, Spearman, Spearthrower, Scarab Repair/Heal Speed: 210 |
Pyramid | |
Type: | Building |
Creation: | Built by Slave |
Total Cost: | |
Storage: | 2000 1200 1500 150 |
Production Time: | 300 |
Maximum Hitpoints: | 9000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 15 |
'Pyramid' is able to Produce: | Slave |
'Pyramid' is a Requirement for: | Farm Desert Camp Obelisk Temple |
Scarab | |
Type: | Combat Unit |
Creation: | Produced by Obelisk |
Total Cost: | |
Production Time: | 90 |
Maximum Hitpoints: | 1400 |
Regeneration of Hitpoints: | 5 |
Armor-Strength: | 23 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Needed to build 'Scarab': | Summon Scarab |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 140 |
Attack Command: Dung Attack |
Target: Only ground units Strength: 180+-90 Range: 4 Splash-Radius: 2 Splash also damages own units! Type: Energy Attack Speed: 75 Start Time: 0.55 This Attack Skill is used on "Hold Position" |
Level(s): |
Battleworn at 5 kills Hitpoints: 1400 -> 2100 Armor Strength: 23 -> 34 Sight: 12 -> 14 Ancient at 15 kills Hitpoints: 2100 -> 3150 Armor Strength: 34 -> 51 Sight: 14 -> 17 Legendary at 30 kills Hitpoints: 3150 -> 4725 Armor Strength: 51 -> 77 Sight: 17 -> 20 |
Upgrades Available: | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
Slave | |
Type: | Worker Unit |
Creation: | Produced by Pyramid |
Total Cost: | |
Production Time: | 40 |
Maximum Hitpoints: | 600 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | - |
Armor-Type: | Leather |
Sight-Range: | 9 |
'Slave' is able to Build: | Farm Desert Camp Temple Obelisk Air Pyramid Sphinx Pyramid |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 190 |
Repair/Heal Skill: Repair | Repairing: Farm, Desert Camp, Temple, Sphinx, Pyramid, Air Pyramid, Obelisk Repair/Heal Speed: 40 |
Harvest/Mine Skill: Mine | Speed: 225 Max Load: 25 Hits per Unit: 1 |
Harvest/Mine Skill: Harvest Wood | Speed: 150 Max Load: 20 Hits per Unit: 1 |
Snake | |
Type: | Combat Unit |
Creation: | Produced by Obelisk |
Total Cost: | |
Production Time: | 70 |
Maximum Hitpoints: | 450 |
Regeneration of Hitpoints: | 5 |
Armor-Strength: | 15 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 140 |
Attack Command: Poison Shot |
Target: Ground and air units Strength: 140+-30 Range: 9 Splash-Radius: 3 Splash also damages own units! Type: Energy Attack Speed: 75 Start Time: 0.62 This Attack Skill is used on "Hold Position" |
Level(s): |
Expert at 5 kills Hitpoints: 450 -> 675 Armor Strength: 15 -> 22 Sight: 12 -> 14 Master at 15 kills Hitpoints: 675 -> 1012 Armor Strength: 22 -> 33 Sight: 14 -> 17 |
Upgrades Available: | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
Spear Weapons | |
Type: | Upgrade |
Creation: | Upgraded by Desert Camp |
Total Cost: | |
Production Time: | 200 |
Increase Attack Strength: | +40 |
Increase Armor: | +5 |
Affects Units: | Spearman, Spearthrower |
Needed to build 'Spear Weapons': | Desert Camp Temple |
Spearman | |
Type: | Combat Unit |
Creation: | Produced by Desert Camp |
Total Cost: | |
Production Time: | 35 |
Maximum Hitpoints: | 530 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 16 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Needed to build 'Spearman': | Desert Camp |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 80+-30 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.55 |
Level(s): |
Elite at 3 kills Hitpoints: 530 -> 795 Armor Strength: 16 -> 24 Sight: 10 -> 12 |
Upgrades Available: | Spear Weapons (Attack Strength: +40,
Armor: +5) |
Spearthrower | |
Type: | Combat Unit |
Creation: | Produced by Desert Camp |
Total Cost: | |
Production Time: | 60 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 15 |
Needed to build 'Spearthrower': | Desert Camp |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Ground and air units Strength: 95+-65 Range: 9 Type: Piercing Attack Speed: 50 Start Time: 0.4 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 5 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 15 -> 18 |
Upgrades Available: | Spear Weapons (Attack Strength: +40,
Armor: +5) |
Speedup Priest Production | |
Type: | Upgrade |
Creation: | Upgraded by Priest |
Total Cost: | |
Production Time: | 100 |
Increase Production Speed: | +150 |
Affects Units: | Priest |
Needed to build 'Speedup Priest Production': | Priest Temple |
Sphinx | |
Type: | Building |
Creation: | Built by Slave |
Total Cost: | |
Production Time: | 140 |
Maximum Hitpoints: | 7000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 20 |
Armor-Type: | Wood |
Sight-Range: | 16 |
Needed to build 'Sphinx': | Obelisk |
Movement Type: | Ground Unit |
Attack Command: Attack On |
Target: Ground and air units Strength: 120+-50 Range: 12 Splash-Radius: 4 Splash also damages own units! Type: Piercing Attack Speed: 80 Start Time: 0.3 |
Summon Ibis | |
Type: | Upgrade |
Creation: | Upgraded by Temple |
Total Cost: | |
Production Time: | 200 |
'Summon Ibis' is a Upgrade-Requirement for: | Ibis |
'Summon Ibis' enables commands: | Get Power Of Ra : Temple |
Needed to build 'Summon Ibis': | Temple Summon Scarab Obelisk |
Summon Scarab | |
Type: | Upgrade |
Creation: | Upgraded by Temple |
Total Cost: | |
Production Time: | 200 |
'Summon Scarab' is a Upgrade-Requirement for: | Scarab |
'Summon Scarab' enables commands: | Research Ibis : Temple |
Needed to build 'Summon Scarab': | Temple Obelisk |
Temple | |
Type: | Building |
Creation: | Built by Slave |
Total Cost: | |
Storage: | 200 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.) |
Production Time: | 100 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 6 |
'Temple' is able to Produce: | Priest |
'Temple' is able to Upgrade: | Summon Scarab Summon Ibis Power Of Ra |
'Temple' is a Requirement for: | Anubis Warrior Obelisk |
Needed to build 'Temple': | Pyramid Desert Camp |